News About TPS and Other Game Matters, Posted to Facebook Just Now

Big news on the Turning Point Simulations Front. I turned in the fully developed version of Mark McLaughlin's game, The Invincible Armada, for editing by the TPS staff and real art by Mark Mahaffey. Players are going to be very happy with this game, as it is low counter density, fast-playing, and can fit on a normal-sized table, even in your kitchen, without taking up more space than a herd of cats. Also, it has the kind of inventive system that we've learned to expect from the designer, and Mark's touch when it comes to events. If you're looking forward to it now, then you have the idea. I developed and played it, and I'm looking forward to the published version.

The coming batch of games from TPS marks the end of my tenure with the company. I developed this one and Paul Rohrbaugh's title on the Vicksburg Campaign, and designed the game on the Austro-Prussian War in Bohemia, to cover Sadowa. That was kind of special for me, as I appear to have had relatives on both sides of the conflict. Also, I liked Paul's Vicksburg game so much that I adapted his system to my design, and was lucky enough to have have as the developer. Finally, that was my first original design in twenty-four years. Now all that remains is for Mark Mahaffey to make it look cool, as he does with every other game.

Much to my regret, as I announced earlier this year, I have had to relinquish the title and workload of staff developer to the able hands of Lembit Tohver. I have two teaching jobs, and I'm also finishing work on my second MA at American Military University. So I just didn't have the time or attention span to do work with TPS the justice that it deserves. Lembit does, and his track record is that of doing it right.

As my workload decreases with the end of my time with TPS and the impending last work on that Masters degree, I will have more time. Besides the occasional nap and full-night's sleep, I plan to work on Line of Departure, and maintain its publication on a regular schedule. In addition, I fully intend to go back to designing on a pace of my own choosing and comfort. This will be helped by the fact that the coming Masters is in military history, concentrating on World War II. So even though I already had a graduate degree, this one in political science from Duquesne University, I think that my research and analytical skills are better than they were five years ago, when I took my first course at AMU. Hopefully that will make me a better designer too.

It has been a good run with TPS, one of the absolutely most ethical companies with which I have had the honor to work. If, down the road, one of my designs ends up in the pages of its sister magazine, Against the Odds, I would be doubly honored.

Views: 71

Comment

You need to be a member of ConsimWorld to add comments!

Join ConsimWorld

Help Center

Latest Activity

Joseph replied to John Kranz's discussion What are you playing?
"Played: "Conquistador" by AH. Had 3 players but the French were knocked out of the game…"
5 hours ago
Joseph replied to Chuang Shyue Chou's discussion What are you reading?
"Read: "Twisted Prey" by John Sanford. The latest Lucas Davenport novel and he is pitted…"
5 hours ago
Ian Schofield posted photos
8 hours ago
John Gibbins is now a member of ConsimWorld
11 hours ago
Steve K commented on Steve K's blog post Games I'm Playing 2019
"Arquebus (GMT) 2nd battle  Cerignola  1503: The French break through the Spanish…"
Sunday
Eric Walters commented on Kev's album
Thumbnail

Forgotten Legions -

"Probably worth comparing this revised edition with Reluctant Enemies (OCS, MMP) and Legion Games…"
Sunday
John Kranz commented on Kev's photo
Thumbnail

2019-01-18 12.53.29

"Nice to see the game getting set-up. Thanks for posting, Kev."
Saturday
Scott H. Moore updated their profile
Saturday

Events

Members

CSW Related Links

Please be sure to check-out these CSW services.

© 2019   Created by John Kranz.   Powered by

Badges  |  Report an Issue  |  Terms of Service