I suspect most folk here have it all down pretty good, 

but someone asked a few questions, and I thought I'd express them:

A couple of hints though (especially if your memory is good).
Take lots of breaks - you can't play interactive games as
quickly as I-go-you-go ones, or you'll remember too much.
Get hooked on the story. For me, even when I'm not taking a
break, I spend some time thinking about what's actually
happening - it helps disassociate me from the annoying game
elements anyhow, and helps dissolve the memories of silly cards.

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Comment by Joe Riehle on October 22, 2012 at 11:05am

This is useful stuff even if one has a bit of solo experience.  Because of the solitary nature of the beast, it helps to have a reality check (oh!  I'm not the only one who needs breaks when playing!)

Comment by Kev on June 22, 2012 at 4:01pm

@ Tom LOL.. Good one. I found a few games that have turn sequence laid out, and the turn #'s across top or side. Great as a check list to keep track of play!

Comment by Kev on June 21, 2012 at 1:21pm

It would appear to be so.  That is why the idea of play by poll is appealing. The Allies so poorly led have a chance to muscle up and do some damage while the French must bring their own A game to execute the strategy to win against a competent leader.

Comment by Enrico CS Viglino on June 21, 2012 at 12:58pm

I've played it twice (once solo, once opposed) and found that all those historical 

rules to constrict the allies aren't quite sufficient. Even with night-order foot dragging,

I've still seen them do quite well both times, launching (mostly) coordinated attacks

where they want them. Even the Emperors served fair purpose.  

Comment by Kev on June 21, 2012 at 9:51am

Yes v 3.0. I have a print out of the 'new counters' could not be bother making new ones. They are cork boarded next to the magnets, hopefully this will be sufficient reminder.  The first Polls go up next week I think to vote on orders for both sides. Most people so far seem interested in taking on roles of allies to reverse the course of history! So I may drop choices for the French.

http://meshtime.com/2012/05/27/my-pie-napoleon/ 

Comment by Enrico CS Viglino on June 21, 2012 at 9:00am

Austerlitz is really really a good title. Are you planning on using the v3 rules?

May require a bit of remembering for what's heavy cav/arty.

Comment by Kev on June 21, 2012 at 7:05am

:) yeah keeps life interesting. I have the soon to be started Play by Poll NBS title Austerlitz up,  my series of battles for Pompey v Caesars two careers, and Bloody Ridge which while a great game to play I think has limited replay value based upon available options. Burma is still limping along. I'm having hard time with that at the moment.

Comment by Enrico CS Viglino on June 21, 2012 at 12:26am

Hah! I was wondering about the staggered vids - some ancients mixed with WWII.

Comment by Kev on June 20, 2012 at 3:05pm

i take breaks too. in fact I have 2 or 3 games set up at a time. So often I will use that as a 'break'...of course charging in at T-80 speed or trying to fire long range Arty is a problem when rules meld together and I am playing Ancient battles of Roman conquest!

I find writing narrative helps and hinders, as I eventually pick a side I 'like', which can often mean the 'good guys get a re roll' 

Narrative helps too as you say to water down game mechanics or rule issues, as you try to explain why the M249 missed  the 3 platoons running up the hill under the star shell.....I mean really. 

Some solo games that are chit drawn can just be a drag. When an activation is not what you 'wanted' I for sure take a break and go do something else. AVL was like that for me. Every time that freaking STAVKA chit reared its head.

Comment by Enrico CS Viglino on June 20, 2012 at 9:20am

Very true. The easiest games for me are things like CWB - where you have to write general orders down.

Otherwise though, I'm too lazy, and often forget things.

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