Out of all of the old SPI/AH games from the 60's, 70's & 80's, what would be your must-haves (or the never sell catagory) in your collection.

These must be games that you would, on occasion still put on the table and play, and still enjoy playing even though they are decades old?

And the next question is, why? What makes them that good you still want to keep and play them?

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Comment by David Slonosky on February 24, 2014 at 10:54pm

SPI Swords and Sorcery. Because it's so weird and fun. Too expensive to buy.

Comment by Wayne Rotella on February 14, 2014 at 5:50pm

I like Eric's list. The only problem is now I want some of those games I did not buy back in the 80s. I specifically want Hof Gap and Fifth Corps. I still have the fascination with Russians streaming across the border to take the rest of Europe.

Comment by Carlos Alberto Laport de Miranda on February 14, 2014 at 4:36pm

I liked Midway, but it could be called "Hunt for the Atago", if you sink it the japanese invasion force is considered sunk, too. Anyway, I played it a lot, and had a lot of fun with it. But it would nt be in my list :D

Comment by Roger Morley on February 13, 2014 at 11:26am

More good lists....and a great big list from Eric. Thank you to all for posting your comments

Comment by Anthony Hicks on February 13, 2014 at 10:02am


Comment by Eric Walters on February 12, 2014 at 7:55pm

For SPI games, they would be the following:

PANZERGRUPPE GUDERIAN:  Wonderfully asymmetrical forces in a massive meeting engagement.

STARFORCE: ALPHA CENTAURI:  Spar and counter-spar until someone lets the hammer fall.  Tense.

CITYFIGHT!  One of the best urban warfare games.

NAPOLEON'S LAST BATTLES : Campaign game is great team play fun.  Who can resist it?  Never mind it's so simplified/abstract to be a poor simulation of the situation.  It's awesome!

MECH WAR 2:  Great for the die hard tactical simulation enthusiasts, even though I like other systems better.  Still can't resist it, despite the complexity.

FIFTH CORPS and HOF GAP:  Love those Friction Points.  Simulates Soviet doctrine at the operational level quite well.

CONQUISTADOR:  Sure, AH version is best, but I played this thing to death.

FREDERICK THE GREAT:  Best overall simulation of the chess-like nature of campaigning in this period.  Like the AH version of this best.

BATTLE FOR GERMANY:  Best beer and pretzel game they made.  Can't get enough of it.

SNIPER/PATROL:  I confess I like the TSR version the best--brings out so much more of this game and fits far better our conception of man-to-man combat, especially regarding "natural leaders."

For the Avalon Hill Games:

THIRD REICH (4th Edition):  Maybe I'm just nostalgic.  Will never give my copy away.

ARAB ISRAELI WARS:  The apogee of the PANZERBLITZ/PANZER LEADER system--and the OOB feels a lot better than many other tactical games on the subject.

MBT:  I'm a Jim Day buff.  Need I say more.

IDF:  I'm a Jim Day buff.  Now I know I need not say more!

TURNING POINT: STALINGRAD:  This was the best rendition of Courtney Allen's area gaming system, to my mind.

BREAKOUT: NORMANDY:  Some would say this is even better than the above.  I don't think so--the situation is just so different.  Still outstanding.

THE RUSSIAN CAMPAIGN:  Do I really need to explain this?

STRUGGLE OF NATIONS:  Still think this 1813 simulation--because that is what it is--the best out there.  Probably more than some people are willing to deal with.

STARSHIP TROOPERS:  So aligned with the book, it's almost impossible to resist

DUNE:  Probably the best sci-fi game of all time.

BITTER WOODS:  Until the publication of GMT's ARDENNES '44 (2nd Ed), this was THE ultimate Bulge game. Still a great competitive experience.

MIDWAY (1964):  My first war-game.  Amazingly, it's stood the test of time quite well.

TAC AIR:  Loved how air and ground were so well integrated in this system.  A treasure.

CAESAR: ALESIA:  Phenomenal ancients game.  And a very intriguing situation to boot!

SIEGE OF JERUSALEM:  Another incredible ancients game--my all time favorite, even after all these years.

AIR ASSAULT ON CRETE:  My favorite Crete game.  I never went for the INVASION: MALTA mini-game, as good as it was.  Always liked the main event--a real nail-biter.

BISMARCK (Jack Greene version):  For years this was the best game on the topic.  For some it still is.

SUBMARINE (former Battleline edition):  Best game on the topic.

FLATTOP (former Battleline edition):  Good feel for carrier warfare, despite its flaws.  Best played with an umpire double-blind.

AIR FORCE and DAUNTLESS (former Battleline edition):  I'm a FIGHTING WINGS system/series player now, but I still will pick up this system and play it.

VICTORY IN THE PACIFIC:  Fun abstract game--hasn't lost any of its freshness and could be republished.

FLEET SERIES (VG):  The ultimate naval campaigning game for WW 3 Hypothetical conflict simulation.

GULF STRIKE (VG) and AEGEAN STRIKE (VG):  Air, Sea, and Land simulation system that still remains tops even after thirty years.

THE CIVIL WAR (VG):  Top notch strategic Civil War Game.  Still.

VIETNAM (VG):  Only for the most hardcore.  Prepare for war by charts because it's the strategic trends that matter, not individual tactical actions.  Incredibly comprehensive.  Prepare to be obsessed by the situation.

PANZER COMMAND (VG):  The genesis of the GRAND TACTICAL SERIES by MMP.  Great game on the Chir River tactical battles.  Should be upgraded and republished.

HELL'S HIGHWAY (VG): For many of us, this was our substitute for HIGHWAY TO THE REICH (SPI) for years.

PACIFIC WAR (VG):  Mark Herman's magnum opus on the Pacific War.  A new edition is in the works.

KOREAN WAR (VG):  One of the few games on the mobile phase of the war and for many of us, the very best.

Comment by Jason Young on February 12, 2014 at 1:06pm

Echo Chuck S. :

VG The Civil War

Gettysburg '77



Alot of memories on these.

Comment by Jim Millard on February 12, 2014 at 7:40am
I forgot SPI:
War of the Ring trilogy [all three, incl. Gondor/Sauron].
I feel they do a better job at capturing JRRT's feel than anything else non-RPG that I have seen.
Comment by Jim Millard on February 11, 2014 at 9:49pm
AIW. I have 2 copies, plus custom maps for Chinese Farm.
The underdog of the PB family - streamlined, and improved from PB/PL; an unpopular war topic along with it being a 3rd iteration product seems to have doomed it's marketability.
Best game of the type, bar none.
Comment by Roger Morley on February 11, 2014 at 5:32pm

good lists ...keep them coming guys

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