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Objectives, "Movement Boundaries" (how far can a unit move?) and "Operational Boundaries" (in mulitplayer games, where a n associates area of responsibility begins).
Also to mark moved stacks - low stack games I rotate counters, high stack games markers of some kind.
Brilliant! I have a bag full of these things from a remodel project and just couldn't throw them away. Now they will be re-purposed.
Comment by Kev on April 17, 2012 at 4:09pm i noticed that different colors etc. knowing how anal you need to be with that game to survive i'm not surprised.
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