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"Crassus in Aquitinia" is now available from wargamedownloads.com
"Siege of Leningrad" is undergoing blind and newbie playtesting. Based on the feedback so far I will link some of the error messages to the help system and make first time user watch a slide show on some of the key game actions eg;
- How to bring up a map overview.
- How undo a move
- How to end/restart a phase.
I also want to add a few more sound effects and maybe some explosion animations.
"Struggle for the Galactic Empire" (SFGE) is at alpha 0.10. The Chaos Events, Imperial movement, resource collection and expenditures phase are 95% operational. Currently working on the Chaos operations phase which is about 70% operational.
Future projects that I have committed to; Richard Berg's Zulu, A follow up game to PFV, Caesar at Alsea and Caesar in Gaul (Camelot Games), two or more games from Schutze Games. Hopefully I haven't forgotten anything.
I would also like to do game design systems for WWII divisional games, WWII tactical (~similar to Panzerblitz), Age of rifles, and Age of Rations (i.e. before WWI when rations rather than artillery shells became the main logistical concern) point to point.