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At 3:17pm on May 31, 2011, Avon Pok said…

Hi Nick, just stumbled over your map editor.
It looks great.

The graphical appearance is just what I'm looking for.

I need topo style hexmaps for a project I'm working on for the program ZunTzu.

Is your editor a private tool or can i get it somewhere?

At 2:14am on July 6, 2010, Tarrith DoUrden said…
Hey Nick, have to say your map editor looks awesome. I've so wanted to use it to create pen & paper style hex maps for my D&D group. I've trolled the internet trying to find something close to what you have made and I keep finding my way back here.

Darn fine work mate.
At 10:42am on May 28, 2009, Andy Brown said…
Hey nick that tool looks interesting - throw me on your list if you need assitance...
At 5:34pm on May 25, 2009, Kevin Rohrer said…
It looks really good. I hope you finish this as I would like to buy your map editor so I can do the map for my own game project.
At 8:21am on June 23, 2008, Nick said…
my game project is based on the gulf-strike/Aegean Strike game... more precisely, an adaptation of the games mechanisms ,and a revised and amended version of the rules ,found on the net...Je vois que tu habites au Luxembourg...tu parles français ? ce serait plus simple...
At 6:10am on June 23, 2008, Rince said…
The scale of the Strike games was around 28 km a hex so the scale of 25 km should do the trick without corrupting too much of the data. Count me in for any testing!
At 12:50am on June 23, 2008, Nick said…
Hi, Rince....
Why not ... It is possible to print the map that I created with my editor map, or why not create one that is more wide-scale ... the scale is approximately 25km per hex for my map.
When the map editor will be a little more finalized, I intend to make beta test with a few people ... If you want to be ....
At 1:34pm on June 22, 2008, Rince said…
Hi Nick, I am working on a project of a Central Front war in the late 80's, NATO vs Warsaw Pact. Rules based on Mark Hermans Gulf/Aegean Strike system. I could need a hand for the map!
At 6:17am on May 18, 2008, Nick said…
Yes , on Windows Xp and Windows Vista....I take note of your interest to participate in Beta test
At 5:27am on May 18, 2008, Giorgio Clavelli said…
If it will run on Windows XP, count me in, for the testing.
Great work so far.
At 2:55am on May 17, 2008, Nick said…
No, sorry, the tool is a tool that is an integral part of my project, it is not available on the market.All graphics are personal productions, freely inspired , for the color palette, by google map ...

Initially, the editor was intended to be used only with the game, but given the numerous requests, it may be available separately ... There is already a function to export the map in *. png format, but other formats are possible ...

I think I can have in a few weeks a beta version available ... if some people are volunteers for test... leave me a message...
At 8:34pm on May 16, 2008, Giorgio Clavelli said…
I'm not clear, if the tool you are using, to produce the maps, is something available on the market, or it is an integral part of your project. Moreover, could it be used to just draw maps, beside being them associated with a specific game? If yes, in what graphical file format, they could be exported?
Anyway, your maps look terrific and I'm looking forward to see your game.
At 3:38pm on April 1, 2008, John Kranz said…
Nick, love your artwork! Welcome aboard.
At 10:56am on April 1, 2008, Nick said…
Thanks ,
These images are in fact screenshots of a game pc that I am currently developing, which will reproduce any modern campaign at the operational level....
At 10:50am on April 1, 2008, Don Lazov said…

Nice images, what is the tool or game that generated these?

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