Yes, I like the new stuff as well as the old. I feel conflicted because sometimes wargamers get so set in their ways. Just as computer UIs have moved on in the past 20 years, valuing ease of use and intuitive interfaces, I appreciate wargames that do the same.
I guess the way I would phrase it is: while I personally love old hex-and-counter wargames, I absolutely understand why it is super-difficult to interest new people in them, given how games have moved in the past 20 years. So I'm 100% supportive of game mechanics that are more approachable to "new users".
I'm trying to get things together to do the conversion of the Central Front series to the Flashpoint: Golan system at the moment. Having some difficulty in finding a copy of Hof Gap over here though...
I've seen some good threads on this here on ConsimWorld.
I have actually been wargaming since I was 12! Cut my teeth on Waterloo and Afrika Corps and Jutland and moved on to the grand tactical Napoleonic games in College and Law School. I actually ran a small gaming company in the early 80"s (ran it into the ground...), wrote articles for Dragon magazine and designed some wargame prototypes for the Air Defense Artillery.
I let it all go a number of years ago (the Balkan Wars got in the way of my gaming...) but am picking it back up now in order to integrate it into my teaching. I realized that there was no better way to teach systems thinking than through games and I wanted to figure out how to do that for my intel studies students. You can actually see my first paper on how things are going on my blog, Sources And Methods, if you are interested.
I got ATPO back in November and I have discovered a few problems with the game. China is too easy for the Japanese to conquor, as is India. The British economic points are too low (only 1 per turn plus colonies) and the US Has trouble building all their force pool ( 43 and 44 worst), but except for that it is a very good game on the Pacific War. I will be posting my thoughts on the ATPO link soon.
The Innovation Game was Mike Markowitz and Al Nofi; the intent (my understanding) was a game that would engender innovativeness amongst somewhat staid and conservative Navy O-6s at the War College. I did get to play (as France...), but only after putting on the miniatures game that Jon and John were shown playing.
Thanks! I've downloading the MP3 versions of a lot of the old fusion albums that I listened to back in the day, and which I still have on vinyl. Cosmic Messenger is definitely on the required listening list for the genre, and it's one of my favorites. Just amazing musicianship.
Well I hope you fared well in Ocean View after that nasty storm. Quite a noreaster. The Italian theater has always been my main interest and it's really quite overlooked in wargame design (I think). I'd rather focus on something different instead of another Bulge or D-Day game, even if it's a bit less popular. Definitely stop by ODMS sometime. It's always fun and the guys are cool. I'll be there this Thursday evening doing some gaming.
I didn't know you were in Norfolk. Cool. I stayed home today since it's supposed to be the worst day of the storm. As long as I have power, I'll be doing some design most of the day- working on Spearpoint 1943 right now. Glad you're interested in my San Pietro game- I showed the map to a bunch of people at Fall-In in Gettysburg this past weekend and explained the command system a bit. A lot of people were really interested in it. I don't think it's ever been covered in a wargame which surprised me. I game in Hampton a lot at a place called The Hangar- it's a club called ODMS (Old Dominion Military Society) that mostly plays various miniatures games, but occasionally board games as well. These guys are running their 2nd annual Williamsburg Muster in February for 3 days. You're welcome to game with us anytime. The club's site has more info on the convention and the place we hang out (http://www.odms-club.com). Hope to see you there sometime.