While designing and testing my wargame software project, I have been led into thinking about stacking, as a concept. This in turn has led me to considering the relationship between the rules and the wargaming experience in general.
Stacking is a very necessary device if you want to simulate the correct intermixing and density of occupation for any given era, unless you choose a very large geographical scale. But frankly, it is a very contrived device. You have to worry about the… Continue
Posted on November 14, 2008 at 6:00am — 2 Comments