Musket & Pike Battle Series


Musket & Pike Battle Series

A CSW group for those interested in the Musket & Pike Battle Series designed initially by Ben Hull and currently published by GMT

Members: 85
Latest Activity: Apr 19, 2018

GMT Musket & Pike Series webpage:

BGG 'boardgamefamily' page for the Musket & Pike Battle Series:

CSW discussion folder for the Musket & Pike series:
(at least I hope that works, always wonder about those)

Discussion Forum

This Accursed Civil War 1 Reply

Started by Daniel Red Cloud Brown. Last reply by Brian Berg Asklev Hansen Mar 17, 2011.

With God and Victorious Arms: Gustav Adolf the Great

Started by Daniel Red Cloud Brown Mar 16, 2011.

Comment Wall


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Comment by Dan Joyce on May 31, 2015 at 6:49pm

Anyone looking for some FtF games in NW Ohio? Email me direct if interested danjay1 at aol dot com

Comment by Hank Burkhalter on July 11, 2013 at 10:53pm

Im looking to game Musket & Pike live on VASSAL any given weekend day.  Im USA Eastern time and can wake up early for a game across the water.  Email is surigaostrait at gmail dot com.

Comment by James Hodson on April 15, 2013 at 5:02pm

Just finished my initial run-through of the scenarios in Saints in Armor. None are the straightforward toe to toe battles such as Lutzen or Rocroi. Terrain in the scenarios can be quite taxing when attempting to reach victory point targets. Not one for anyone new to the system, I would say, but nevertheless another fine product in the series.

Comment by Roger L. Pearce on December 26, 2012 at 2:00pm

This series is probably the one I have enjoyed the most of anything  GMT has put out.  The first Game I bought from them was GBOH GA which, believe it or not, I actually played.  WGVA is just much better. I have to get White Mountain set up as soon as I master OCS 4.0 (I'm unabele to wrap my head around OCS and I don't know why).  It was really a treat to have a game on the Scanian War. The TYW has facinated me since I read Wedgewood one summer before I started highschool.  I suppose it's not surprising that I have Guthrie"s books and Peter H Wilson's new treatement of around 1000 pages.  His  _The Thirty  Years War: Europe's Tragedy_ is well worth the bucks and time. Lurking now.

Comment by lawrence "frog" kniffin on November 2, 2012 at 8:41am
Thanks for the rapid response Dick.
Comment by Dick Vohlers on November 2, 2012 at 6:06am


Hexside terrain are terrain types that run along the borders between the hexes. Mostly these are types of watercourses (rivers, streams, etc.) or slopes. The cost to enter a hex is the combined total of the cost of the terrain in a hex plus the cost of the terrain on the border (hexside) that the unit crosses to get into the hex. For example, for a cavalry unit to cross a stream to enter a Woods hex costs it 4 (Woods) + 1 (Stream) = 5 Movement Points.

Comment by lawrence "frog" kniffin on November 1, 2012 at 11:47pm

Hey all just a quick question and sorry for sound a bit noobish, on the TEC it refers to two different types of terrain Hex and Hexside, What is Hexside in Lamen terms I am drawing a blank and am pretty sure i am over-thinking it. Thanks in advance.

Comment by Hawkeye on February 10, 2012 at 8:14am

Thanks, Dick. I saw that he was home. Hopefully he's working on his TYW game ...

Comment by Dick Vohlers on February 10, 2012 at 6:10am

Ben returned stateside in December. FYI.

Comment by Hawkeye on February 10, 2012 at 5:36am

Good advice, but I'm in Afghanistan and they are home so it will be a bit of a while. Alan Emrich and Darin Leviloff of VPG were fgood enough to send me some copies of their games, so I am trying to keep my hand in. I had hoped to link up with Ben Hull in Bagram but, like most things around here, it's easier said than done.


Hoping to hit a few cons when I get back to catch up.


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