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Second Front

This is my tun-based game 'Second Front' for PC and Mc. It is showing tactical WW2 actions of single leader, troops, weapons like MGs or Flamethrowers up to Tanks and Guns. It comes with a map- and scenario-editor for players can share their ideas on steam workshop.

Members: 9
Latest Activity: 17 hours ago

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Comment by Jo Bader 17 hours ago
Comment by Jo Bader yesterday

at the green beach....

Comment by Jo Bader on January 15, 2020 at 4:42pm

https://youtu.be/N1U78uFqqvk

Second Front Map Designer

Comment by Jo Bader on January 15, 2020 at 4:28pm

Hello Mac,
thanks.

will release this year. cant say when. want do it right

cheers
jo

Comment by Markus Klaas on January 15, 2020 at 2:41pm

Hi Jo!

I really look forward to this one...

Is there a rough time schedule?

Cheers

Mac

Comment by Jo Bader on January 15, 2020 at 1:25pm

after improving the attack tactics AI germans take back the VP faster. I tried to counter attack with
the two star, but failed with causalities. Could recover troops in the woods top right. SNAFU!

meanwhile at the Railwaystation...
(this is about to end our engagement at railways for a while)


top view

Comment by Jo Bader on January 13, 2020 at 12:52pm


 

some of my GIs made it through enemy lines to the German Victory Position. AI send some back to VP,
but not enough forces to defend it. Now need improve AI back up strategy.

Comment by Jo Bader on January 12, 2020 at 1:53pm

after improvment the AI (two star with squads) moves to a better defending position out of LOS, two hex apart and gained concealment.

Comment by Jo Bader on January 12, 2020 at 1:52pm

the shown situation results in a very bad AI move. Now I can improve the AI and then
test it by loading the situation from save game file. And not need to play through the scenario to a similar situation.

Comment by Jo Bader on August 27, 2019 at 3:51am

 

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