Share 'Is the Arcane Economically Sane (for Game Companies)?'
Over in the Facebook page for Lock 'N Load, Mark Walker asks an interesting question:
"Obscure wars...really? Some in the industry seem to feel that the key to increasing sales is to design games on rarely-covered topics. I feel that rarely-covereved topics are rarely covered because it is rare to find someone with an interest in them. What do all y'all think?"
There's been no shortage of games…
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