nicolas rident
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Your introduction to consim gaming:
36,Male
Rennes, France
Your favorite game(s):
Totaler Krieg
Red Star Rising
Website:
http://www.hexasim.com/index.php?lang=en

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At 8:41pm on November 10, 2017, Marquo said…

Auriez vous la gentillesse de repondre a une question a propos Victory Roads?

Les regles permettent le jouer de l'Axis de placer les renforts dans les villes allemandes majeures, meme si elle sont completement entourees par les unites Sovietiques. Alors, c'est presque impossible de reduire et capturer les 3 hexes de Berlin. Le math: 1 Haltebefel, 1 HQ, et 3 unities a 2 pas font 8 pas fois 3 hexes = 24 pas; et en plus la possibilite de placer les kampegruppes....et les renforts directement dans les hexes meme si la ville est completement entouree.

Non seulement c'est difficle a concevoir comment apparaitre les divisions entieres toute fraiches dans les villes complement entourees, il semble que ca "brise" le jeu. En outre, en Liberty Roads le regle est different: on ne peut pas placer les renforts dans une ville allemende si une unite alliee se trouve adjacente.

Le jeu est fantastique, mais beaucoup de jouers voudraient bien savoir s'il n'y a pas une modification possible (ou bien une expliquation pour mieux comprendre ce qui se passe dans le jeu).

Much thanks

Mark aka Marquo

 
 
 

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