Had a day of playing Fear God and Dread Nought yesterday. A first game for 3 of the four of us. The veteran (Ian) ran the German forces; I was gamemaster.
We had a great time. The game has a partially deserved rep for being highly complex. I'd created a 4-page set of abridged rules (covering the rules required for the Jump Start scenario) and with these play flowed very smoothly despite the lack of experience. When I say the play flowed smoothly, I mean the interpretation and… Continue