Jo Bader's Blog (33)

Second Front LOS tool

Added by Jo Bader on March 25, 2020 at 11:40am — No Comments

improved display for to compare tanks in the garage



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Added by Jo Bader on February 12, 2020 at 2:21pm — No Comments

playtesting 'in the fields' again

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Added by Jo Bader on February 9, 2020 at 3:56pm — No Comments

playtesting 'in the fields' again

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Added by Jo Bader on February 9, 2020 at 3:54pm — No Comments

www.hexdraw.com/rename.exe

I did a small program (www.hexdraw.com/rename.exe)



it let you select a file folder, it then renames all pictures in that folder according to the date the picture was shot. (e.g. 001.jpg, 002.jpg, 003.jpg ... 099.jpg)

Thereafter it is easier to view the photos in that file folder especially when from different dates and

sources.…



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Added by Jo Bader on December 24, 2010 at 7:00am — No Comments

Hexdraw SPQR Library released!

Download the new Library at: www.hexdraw.com/lib/SPQR_Library.hm

Installation is simple:

Save this file (SPQR_Library.hm) in your "C:\Programs\Hexdraw\Libraries\" folder

Attention: Please make sure that you have already installed the free… Continue

Added by Jo Bader on November 16, 2008 at 7:00am — 4 Comments

free Wargame Font

my free Wargame Font
http://www.hexdraw.com/lib/2HexDraw.ttf

Added by Jo Bader on November 2, 2008 at 2:05pm — 2 Comments

Hexdraw 1.2 on going work, todays results

Redesigned the seven Levels and won some experience with textures.

Added by Jo Bader on October 22, 2008 at 5:49am — No Comments

Hexdraw 1.2 on going work, todays results

I added Dirtroad, the Via Apia and some symbols. If you miss something let me know

Added by Jo Bader on October 21, 2008 at 8:31am — No Comments

Hexdraw 1.2 on going work, todays results

First Impressions from the new SPQR Library

Added by Jo Bader on October 20, 2008 at 5:00am — 1 Comment

Hexdraw 1.2 on going work, todays results

new Symbols, new Ocean Texture.
www.hexdraw.com

Added by Jo Bader on October 13, 2008 at 10:51am — 5 Comments

Hexdraw 1.2 on going work, todays results

Added by Jo Bader on October 10, 2008 at 5:31am — No Comments

Hexdraw 1.2 on going work , todays results


all we need...!

Added by Jo Bader on October 9, 2008 at 6:25am — No Comments

Hexdraw 1.2 on going work , todays results

A Wargame-Font. Any Ideas ?
Today I fond a Software to create Fonts. Hexdraw 1.2 comes with no new Functions.
I will include more Grafics and Libraries and even a Font.
Suggestions what to include in the Font are welcome.

Added by Jo Bader on October 3, 2008 at 6:30am — 1 Comment

HexDraw 1.1 Released !



I released HexDraw Version 1.1 today !

Get the Trial Version at : http://www.hexdraw.com/HexDrawSetup.exe



Hexdraw Version 1.1 comes with these new Features:



- secondary Roads

- random Road

- Top Text

- improved Hexside fitting

- shift Hexside

- random Hexside

- random Rotation Buttons separately for Overlays, Text and… Continue

Added by Jo Bader on July 8, 2008 at 2:48pm — 6 Comments

Hexdraw 1.1 on going work , todays results

finished Hexdraw Manual 1.1

The Manual is ready for download at:

http://www.hexdraw.com/Hexdraw Manual.pdf

I plan to release the new Version 1.1 of Hexdraw on Tuesday, 8, July

Added by Jo Bader on July 6, 2008 at 5:30am — 1 Comment

Hexdraw 1.1 on going work , todays results


Added the new Secondary Roads Tab. Secondary Roads are drawn beneath primary roads.
Generated new woods textures. Improved colour dialog. Download Hexdraw 1.0 trial version at
http://www.hexdraw.com/HexDrawSetup.exe

Added by Jo Bader on April 21, 2008 at 11:30am — 18 Comments

Hexdraw 1.1 on going work , todays results



I finished the TopText functions. A Map can have a Turntrack and all the symbols we always like to have drawn on the very top. The nice depot symbols are also done with Toptext.

I also finished the ‘Shift Hexside’ function. The points of new heside are shifted in direction to a higher terrain. The amount of shift is controlled by a new Trackbar. The value is based on the width of the hexside.





download Hexdraw 1.0 at…

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Added by Jo Bader on April 10, 2008 at 7:30am — 1 Comment

Hexdraw 1.1 on going work , todays results

Today I programmed the Hexsides Shift in direction to adjacent higher terrain. This makes outlining Hexes with Hexsides much easier . (e.g. Hills and Woods in ASL)

The programming is done, but I have to finish the fine tuning of the values. Also the user interface makes me headache because of the amount of possibilities how to use this new feature. I don’t want to have too many buttons.



Started with Top-Layer-Text , very useful when drawing a turn record chart or a map… Continue

Added by Jo Bader on April 8, 2008 at 5:43pm — No Comments

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