Jo Bader's Blog – April 2008 Archive (5)

Hexdraw 1.1 on going work , todays results


Added the new Secondary Roads Tab. Secondary Roads are drawn beneath primary roads.
Generated new woods textures. Improved colour dialog. Download Hexdraw 1.0 trial version at
http://www.hexdraw.com/HexDrawSetup.exe

Added by Jo Bader on April 21, 2008 at 11:30am — 18 Comments

Hexdraw 1.1 on going work , todays results



I finished the TopText functions. A Map can have a Turntrack and all the symbols we always like to have drawn on the very top. The nice depot symbols are also done with Toptext.

I also finished the ‘Shift Hexside’ function. The points of new heside are shifted in direction to a higher terrain. The amount of shift is controlled by a new Trackbar. The value is based on the width of the hexside.





download Hexdraw 1.0 at…

Continue

Added by Jo Bader on April 10, 2008 at 7:30am — 1 Comment

Hexdraw 1.1 on going work , todays results

Today I programmed the Hexsides Shift in direction to adjacent higher terrain. This makes outlining Hexes with Hexsides much easier . (e.g. Hills and Woods in ASL)

The programming is done, but I have to finish the fine tuning of the values. Also the user interface makes me headache because of the amount of possibilities how to use this new feature. I don’t want to have too many buttons.



Started with Top-Layer-Text , very useful when drawing a turn record chart or a map… Continue

Added by Jo Bader on April 8, 2008 at 5:43pm — No Comments

Hexdraw 1.1 on going work , todays results

improved functionality of Textinput , requested by Greg Blanchet.
Answerd severel question from customers.
Some of them dont find the Manual.
It is located in C:\Programs\Hexdraw\Hexdraw manual.pdf

Added by Jo Bader on April 6, 2008 at 2:00pm — 4 Comments

Hexdraw 1.1 on going work , todays results

This is the first Screenshot of HexDraw 1.1

I moved the Random Rotation Buttons into the Overlays Tab

All Tabs now have their own Controls at the lower end of their list.

So you can switch Random Rotation for Overlays, Text, Background seperatly.

Additional there is a Track bar for the Random Factor in percentage of a Hexside for

Roads and Hexsides. The blue hexside was drawn with 10% the red with 90%

The terrain tab got a… Continue

Added by Jo Bader on April 3, 2008 at 12:12pm — No Comments

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