Hexdraw 1.1 on going work , todays results

Added the new Secondary Roads Tab. Secondary Roads are drawn beneath primary roads.
Generated new woods textures. Improved colour dialog. Download Hexdraw 1.0 trial version at

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Comment by Chris Fawcett on June 26, 2008 at 2:44pm
Never mind. I'll work with the program some more to see if I can get what I want.

I would like, however, to be able to draw lines and other objects without having them snap to the centers of the hexes. I want to draw boundary lines that divide set up areas, and I want them to run between hex columns.

Comment by Jo Bader on June 26, 2008 at 1:07pm
mabye Chris can post an example.
I can put the numbers everywhere but I can not rotate the map or remove the first column
without a huge amount of work...
Comment by Greg Blanchett on June 26, 2008 at 12:37pm
I suppose what Chris is asking for is to run the numbers 1001, 1101, 1201, etc across the top of a map like this...

...of course, I've never seen a map done that way.
Comment by Jo Bader on June 26, 2008 at 12:11pm
you like to have the Number vertical in the left corner of the hex, starting in the lower left corner ?
am I right ?
Comment by Chris Fawcett on June 26, 2008 at 7:57am
It's not quite what I'm looking for, Jo. Currently, HexDraw requires that all hex maps be configured with the hexsides along the top of the screen, and the hex numbering starting from the first hex in the top left. If I want to draw a map with the hex points "up," I know I can just draw the map "sideways," but I cannot make the hex numbering right, no matter what the starting row/column settings are.
Comment by Jo Bader on June 26, 2008 at 2:39am
you can do this by setting the 'Starting Column' and/or 'Starting Row' to Values = -1
Then you can remove the first column by cutting the final bitmap. Ok, it is not very elegant.

New in Version 1.1 you can have negative values in 'Distance to Hexside'. This allows to place the Hexnumbers at the bottom of the Hex.
I send you the testversion.
Comment by Chris Fawcett on June 25, 2008 at 6:01pm
Will user be able to play around more with the hex orientation and stagger of the first column (and maybe the numbering)? I'd like to be able to recreate printed maps, and often the orientation differs from the HexDraw default.
Comment by Greg Blanchett on June 25, 2008 at 9:58am
When it fails to load it did not make an error file. It all works now, so no problem... Thanks Jo!
Comment by Jo Bader on June 25, 2008 at 9:27am
Greg found a Bug when Hexdraw 1.1 is loading mapfiles (*.hm) from version 1.0
I found and fixed this bug ! I send you the new fixed version via mail.
The exe file is named Hexdraw11.exe . So it could be place in your Hexdraw Folder.
Pleace save backups from 1.0 maps because version 1.0 will not load 1.1 maps.
When you find another error (I hope not ) please send me the file 'fehler.txt' you posibly find
in your hexdraw folder.
Comment by John Poniske on June 24, 2008 at 1:39pm
Thanks. I in turn sent you some questions. I'll wait to install 1.1 until I hear from you.

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