Rick Young was gracious enough to teach his fabulous new Bulge game to a few of us on Thursday night at PrezCon.
As we're setting the game up, noted scoundrel Bryan Collars mentioned he had gone so far as to even clip the corners of the stickers attached to blocks to represent the major combat elements in Rick's game.
Clipping is a chore I've been fascinated with, but never embarked on ... mostly because I'm terrified to take a set of nail clippers to a game I just dropped $70, $100 or $300 on.
Then again, Rob Doane has done his Great Campaigns of the American Civil War counters up right. All the corners are neat, and even. They certainly look nice when set up!
I want to clip, but there's just so many questions to be asked! Maybe some of you Consimers can share you clipping advice.
For example ...
- How much corner is too much, and what's the best way to get a consistent clip? Has someone invented a clipping machine? Or a clipping template?
- How do you keep the little corners from going everywhere? Ack!
- Between two games that are otherwise equal, would you view a nicely clipped game more or less valuable then its unclipped counterpart?
- Anyone ever consider a house rule? … “Reinforcements must be placed in hex 4809 on the south map, or 4302 on the north map. Reinforcements may not be placed in an enemy-occupied hex. Reinforcements are placed by their owner, who must also properly clip all four corners of the counter before placing it on the map. Failure to do so will result in a –20 VP penalty per unit.”