Improved Countersheet Generator, 0.99

Finally I believe the problems with gradients in created countersheets have been fixed, and the resulting boardgame extensions 0.99 uploaded. They also include some more small improvements and bugfixes, and a first version of documentation for the file format used to describe countersheets (mostly kindly contributed by a Eric Hanuise).

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Comment by Thomas Richardson on July 20, 2008 at 9:41am
Thanks Pelle. Worked fine.
Comment by Pelle Nilsson on July 18, 2008 at 5:55pm
You mean the CSV files, presumably. They can go anywhere. They're just examples (as are the SVG files). If you open up the example SVG files they contain some instructions on how to use the CSV files (and some clarifications are available in my previous posts here).
Comment by Thomas Richardson on July 18, 2008 at 5:29pm
Were should the CVS files be? Under the Inkscape files? Data, Doc or its own file?
Comment by Pelle Nilsson on July 11, 2008 at 1:30am
You need to use the correct cvs file for the svg file used. If you open the included countersheet1.svg then you need to (as the instructions shown in the file says) use countersheet1.csv (and use the full path to where that file is, so if you put the downloaded files in say c:\documents and settings\curtis\iboardgameexts-0.99, then you need to set data file to c:\documents and settings\curtis\iboardgameexts-0.99\countersheet1.csv.

I have been bugging the Inkscape developers a bit about fixing a way for effects to be better at finding files without full paths. Currently at least the good thing is that Inkscape remembers the old choice, so you don't have to input that long path again after restarting Inkscape.

BTW also have a look at countersheet5.svg and countersheet5.csv. That is probably currently the best example on how to make countersheets. I guess I should renumber things a bit. But if you want to do any big changes to the layout you probably need to look at all the examples to get an idea how things work. Just to create a sheet similar to that in countersheet5 all you need to do is change a few colors in the svg file and then enter your counter data in the csv file and you're done.
Comment by Curtis H. Baer on July 10, 2008 at 7:08pm

I'm trying to use your countersheet generator. I've installed Inscape and have the hex map generator working OK, but no luck with the CS. All the files of your .99 have been placed in Inkscape\Share\Extensions folder but I keep getting this error message:

"Unable to find file countersheet.csv. Tried to search for it relative to current directory "C:\Program Files\Inkscape". The easiest way to fix this is to use the absolute path of the CSV file when running the effect (eg C:\where\my\files\are\countersheet.csv)."

Yes, I typed in the exact path but same error. It's looking for countersheet.csv, but I don't see this file in the download.
Any ideas to resolve this problem would be greatly appreciated.

Thanks, CHB
Comment by Pelle Nilsson on June 30, 2008 at 8:16am
Good to hear. Hope you find it useful.
Comment by Jim Werbaneth on June 30, 2008 at 7:47am
Thanks! I took the Countersheet Generator files and copied them to Inkscale\share\extensions, and the effects are showing up now.
Comment by Pelle Nilsson on June 30, 2008 at 12:49am
You shouldn't have to create the folder, it should be there somewhere. Look for Inkscale\share\extensions as well. It should contain lots of other .py and .inx files (for all the effects that are included in Inkscape when you install it).
Comment by Jim Werbaneth on June 29, 2008 at 5:54pm
I installed Inkscape and then installed the Countersheet Generator into the G:\Program Files\Inskcape\extensions folder, creating the folder in the process (it's on my second hard drive). However, when I start Inkscape, there is no Boardgames submenu under Effects, as the documentation indicates should be there.

What am I doing wrong?

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