Announcing 4k General, my entry for the 2012 Java4k competition. 


 I never tried to make a game in 4096 bytes before (compressed zip size including all data and graphics) . I didn't think I would manage to get even this much content in really, but I'm not sure how much I ought to have been able to include if I had any idea what I was doing.

12 scenario campaign

4 unit types

4 terrain types

 Madness, yes. It was not that many weeknights of work fortunately.   

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Comment by Pelle Nilsson on March 2, 2012 at 8:21am

Looking forward to your comments. Hope you didn't start with too high expectations. :)

Comment by Brant Guillory on March 1, 2012 at 10:00am

wow - very cool.  I'm updating java on my work machine right now to check it out :)

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