After a few weeks delay we finally got started last night..

The game is 'only' 7 turns long but each turn is actually made up of a myriad of little turns as the action switches back and forth between the players..no sitting around for non-phasers here..slow going at first as we absorb the rules but expect the game to speed up somewhat as we get into it..massive initial German air and artillery bombardment cleared some hexes of Soviet defenders..Alan (Germans) chose to start at the southern end of the city and is fighting his way through the outer suburbs toward the area of the fortified grain elevators..he managed 4 phases before the Soviet player (yours truly) got a Reaction Phase via chit draw..this enabled the timely arrival of reinforcements to bolster the defenders..

To be continued..

 

 

 

HAPPY CAMPERS..

 

 

BEFORE.. 

AFTER..

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Comment by Alan Sutton on April 19, 2012 at 6:10am

Yes, nice post Steve. Obviously another hiatus this week. Work exhausted me too much to get to your place and really put my hands around your throat.

However, last week was full of interest. The replacement phase is pretty cool in this game. I think I got less than an average ammount of replacements last turn and this phase can really help determine strategic effort next time.

I allocated all my replacements to the central sector. My main effort last turn was in the south. This helped drag Soviet reaction down there last turn. Now I want to capture the Kurgan, although I think I may not have the forces to do it, despite my replacements.

I see this game like a Napoleonic battle. Punch to the left, hold in the centre, etc etc. It is a great system with a lot to do for both players all the time. No one gets bored and horrible decisions are always necessary.

Can't wait for next week.

Comment by Steve Arthur on April 15, 2012 at 6:55pm

After missing a night due to easter we got back into it last Thursday..Turn 1 now complete..main activity was in the north where German forces punched through the thin Soviet defences and pushed deep into the city in the vicinity of the factory area gaining a crucial foothold by capturing the fortified Bread Factory...the Soviets have pulled back forces from the northern suburbs into the city proper reinforcing the factories while the weak infantry units stuck out on the steppe have begun their long retreat back into the city..

Turn 2 has begun with the Germans taking replacements (which luckily for me did not include many combat engineers..mostly infantry and some tanks) which Alan mainly placed at the top of the photo positioned to drive either into the factories (lower pic) or towards the Mamayev Kurgan/Chemical Works where the Soviets (Me) have their HQ,reserves and artillery ammunition depot (not to mention an important ferry landing)..

Next activity will be aerial and artillery bombardments for Turn 2..a big opportunity for the Germans to blast away some defenders before renewing the assault.. 

 

Comment by Alan Sutton on April 4, 2012 at 6:02am

Thanks for posting this Steve.

From my point of view (the opposite to these photos obviously), things are, perhaps, proceeding adequately for 6th Army on the right flank. I don't know whether that's true, never having played this game before. We have fairly good progress into the suburbs but are still a long way from any victory locations in an area with a lot of Soviet defenders.

We haven't initiated a huge ammount of activity in the centre, What we did was not an unqualified success at all. In fact, the limited clearing of the woods there that you describe were pushed through with an unnacceptable level of losses for us.

Our left flank has received the lowest level of priority but, with the Russian unusual luck in drawing reaction chits early, may benefit from a relatively inactive defender later this turn. The whole Soviet right flank is a problem for the Soviets. No units are stacked which means any movement or concentration comes at a slow and expensive (in iniative terms) pace. The soviet right flank is basically cannon fodder speed humps. Problem is the german does not want to waste time killing them either. A nice problem in aggression/inaction balance to be solved by both sides.

After initiating my left flank attacks to see out turn 1 I'll be looking forward to turn 2's air power and bombardement to try and eliminate what remains of the Soviet artillery. Whoops, probably shouldn't have mentioned that...

Comment by Val Ruza on April 2, 2012 at 9:45am

Excellent, Steve! I don't think your pictures are too bad, keep the blow by blow coming!

Comment by Steve Arthur on April 1, 2012 at 8:18pm

I wish this had an edit feature..the lowest paragraph of course refers to Soviet units stuck out on the STEPPE not 'step'..and again apologies for blurry pics..

Comment by Steve Arthur on April 1, 2012 at 8:00pm

Last Thursday night's play..now very near the end of Turn 1 (remember there are only 7 turns)..I've been lucky as the Soviet with my Reaction Chit pulls..all scheduled Soviet Turn 1 reinforcements now on the map..

Central and South end of the city..note heavily defended area around the Grain Elevator and the Railway Station fortified positions in the south (centre left)...Alan has largely cleared the wooded area in front of the narrow central industrial area where I have my HQ and tactical and artillery reserves..these will probably cop it next turn as there is a ferry landing point (important to Alan for victory purposes and me for reinforcements) just there..

 

Another shot of the centre showing of German breakthrough in the wooded area..both sides have suffered from the very bloody CRT but the Germans should get a lot of replacements next turn..I've managed to get reinforcements in to stiffen the Worker Brigades in the Tractor,Red October and Barrikady facories in the northern industrial area.. 

 

The relatively quiet northern sector..many weak Soviet units still stuck out on the step but not many German units here either so I've begun to pull some units out of here back into the city (another consequence of my luck with the reaction chits)..understrength German units have begun their attack here..note the factory area left centre..

Comment by Steve Arthur on March 26, 2012 at 8:45pm

A relic from when this was my daughter's bedroom..looking for a large picture of Josef Stalin to replace..

Comment by Tony Clifton on March 26, 2012 at 8:32am

Outrageous!

Comment by Tony Clifton on March 26, 2012 at 8:05am

I can't figure out where the star chart fits in.

Comment by Steve Arthur on March 25, 2012 at 4:31pm

Certainly not!..several sittings are envisioned..the way the game is played the German player moves and attacks withhis units stack by stack and the other player (usually the Soviet) reacts to each...for example the German moves and attacks with one stack (the actual unit type composition of which is extremely important-combat assault engineers are gold)..if the German has attacked after moving the Soviet player draws a Reaction Chit at the conclusion of the combat which allows him to move and attack with certain (not all) of his units (a one in six chance that reduces as the chits are drawn during the turn)..at the conclusion of the Soviet move the German player gets to move and or attack with another stack and the procedure begins again..units as they are used by both sides are flipped and cannot be used agin that turn..this essentially means that units that are present at the begining of the game may only be used 7 times!..less for units that arrive later as replacements or reinforcements..

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