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I think in my very first blog I harped on people labeling games as "beginner's wargames" in spite of the fact they were priced at over $60 and had more than 20 pages of rules. Now maybe price range and rules' length isn't the best way to determine whether a game is suitable for a novice, but for the teens I teach these features would make a poor selling points. To the rescue comes Steve Jackson's new offering: Ogre. The same game (although with better quality materials) I bought over 30 years ago. 140 Die cut counters? Check! Hex map? Check! Short, concise and easy to learn rulebook? Check! $2.95? CHECK!!!! Wait a minute.... $2.95????
Yes, even my cash-strapped students can afford this game. Even better, I can afford to buy a dozen copies (which I did) to give away to potential future wargamers. This Fall, I plan on running some Ogre games and giving away copies of SJG's "pocket edition" Ogre. Thanks, Steve, for doing this for the hobby.