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Continuing the Record . . .
End of Battle of Towton - GMT's Blood & Roses. Norfolk's heavy cavalry breaks the Lancastrians. Yorkist player almost gave up on getting Continuations, but hung in there for the victory.
Played a little Air War DG game, Cactus Air Force. Plays quick, cool airplane counters, System is like a mini-Luftwaffe. Japanese victory by 1 VP.
Two games on Thursdays relating to 15th century Venice, trading and conflict in the Mediterranean: Serenissima and Venetia. Venetia has a lot of choices and takes a little longer but Serenissima has little plastic galleys to sail around. Both fun & interesting.
The Saturday group played a one-year turn of Wellington, GMT’s peninsular campaign game. Just took us a while to re-learn the rules. It was looking bad for the French by the end of the afternoon, though.
Our Thursday afternoon play of Revolution Games' Konigsberg (1945), works good with 3 players. Each German corps/Russian Army is activated by a random chit-pull, creating uncertainty and tension Although many German units were destroyed and much German territory was lost, the Russians only claimed 3 VPS for a Major German Victory. Below is the furthest advance by 2nd Belorussian Front at game end..
Taught the Group the basic Dogfight game for Wild Blue Yonder (Down in Flames WWII). Played a practice round + 2 4-player dogfights. Not everybody loves the card game aspect, but I hope to try it again and gain some converts from the Group.
2nd St. Albans (Blood & Roses) - A Yorkist victory against overwhelming Lancastrian odds, by smart usage of the "Pass" option and a skillful defensive fight.
Civilization (AH 1980's version) with the weekend gaming group. Takes a while to play, but this classic is always a challenge!
Annual Cedar Rapids Game Week (07/20/18-07/24/18):
Wing Leader Victories - Kiev Campaign: Germans pulled out a (not decisive) victory.
Wild Blue Yonder - 1940-41 Campaign: All 3 Stages, 15 missions, Two wins for the RAF, one for the Axis (actually the Italians).
Sovereign of the Seas by Compass: We tried to play this, had trouble with the rules.
Horse & Musket: Two battles.
Great War Commander: First time playing this Combat Commander adaptation to WWI. A lot of card-generated chaos, this one needs more play. Fun!
Chariots of Rome.
Firefly: More fun!
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Second World War at Sea: Horn of Africa (Avalanche Press Preorder)
VPG Halloween Sale
Less Than 60 Miles: Designer’s Notes, Part 2
Less Than 60 Miles: Designer’s Notes, Part 1
Brotherhood & Unity Designer Blog: Foreign Attitude
For King and Country (Multi-Man Publishing Preorder)
Thunder in the East: Envelopment And Destruction
No Enemies Here, Episode 30 [video]
The New Zealanders at Bapaume
Jabo over England
British Infantry at Dettingen
The Second World War and the Viet Minh
Armageddon War Review [video]
Interview with Al Nofi
Operation Icarus (new from Tiny Battle Publishing)
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