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If you have not had the opportunity to read German historian Norman Ohler's Blitzed, the least you can do is trek over to the (free) BBC History Magazine Extra Podcast website and give it a listen. It will change your view on the invasion of France.
Absolutely yes. If a game has rules for fatigue, there could be some initial advantage to the Germans, as they tweak their way to alertness, but then if the campaign goes on too long, then there would be a crash, and a loss of effectiveness and perhaps an entire halt to operations as they recover.
This also has me rethinking the panzers' halt before Dunkirk. Was this because of mechanical wear and tear on the vehicles, or more because of the drugs?
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WWI German Cavalry on the Eastern Front
The Aegean and Black Sea 1918
Port of London in The Great War
Modern War Magazine #1: Red Dragon Green Crescent [video]
France 1944 Designer Signature Edition Review [video]
The Rise of Chariot Warfare
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Interceptor Ace Play Tutorial [video]
Independence Day: B-17, Ambush & Avalon Hill History Interviews [video]
Napoleon at Bay Play Session [video]
GBACW Dead of Winter Play Session [video]
Nations in Arms: Valmy to Waterloo – Rules Primer [video]
A Hot Dry Season Playtest Session [video]
Live Free or Die Unboxing [video]
The Struggle of Nations Unboxing [video]
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