Lucky #7 is here! Fall into the season with the latest issue of Line of Fire. And with this issue it’s not only available as a downloadable, but as a hands-on printed magazine! Included in Line of Fire #7 are five new World at War (WaW) scenarios, two of which complete Arrigo Velicogna’s three-part serial WaW modulette, Munich’s Highway; plus two Mark Walker-designed scenarios that take place on a new, and included, 8.5” x 11” Bremerhaven City Map; and in “Counterpunch” by Ralph Ferrari, US REFORGER units and British reserves take on emboldened Soviet Formations west of the Rhine. (Note: the WaW scenarios use counter from all three WaW modules.)
For the die-hard LnL fan, there are two scenarios depicting action from Operation Torch in Morocco in 1942, both played on a new, and included, 8.5” x 11” Desert Map. Join the Americans from the 9th Infantry Division as they get their first taste of combat against the Vichy French defending the Kasbah in Mehdia, or engage in a duel of light tanks—M5A1 Stuarts against Renault R-35s—on the road from Rabat. (Note: Both LnL scenarios use counters from Band of Heroes, Heroes of the Blitzkrieg and Noville.)
Line of Fire #7 is completed by:
**Articles by Jeff Schulte on designing WaW scenarios and a recap of the 2009 WaW: Eisenbach Gap tournament at WBC.
**An in-depth preview of LnL: Heroes of the Gap by Pete Abrams.
**A Battle Report by Pete Atack on the Heroes of the Blitzkrieg scenario “Fighting the Hedgehogs.”
**Plus interviews with game designer Brian Train (Summer Lightning) and with four of the artists that make LnLP’s game components and publications stand out from all the rest.
**A Terrain Effects Chart for the new WaW Bremerhaven City Map.
Go to http://www.locknloadgame.com for more information.